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Kyriakos Mods ([personal profile] kyriakosmods) wrote2014-09-26 05:06 pm

CAT INFORMATION



CAT ROLES & DUTIES
Cats are structured and work differently than the other teams in Kyriakos. They have a larger number of team members, capping at twelve, and their patron is the Queen. Being patroned to the Queen also puts them under co-patronage of Princess, and in the event that an Echo overpowers the Queen and takes over controlling the realm (such as what occurred with Nyssa), that Echo would be in a patron position to the team as well. Cats are obliged (though not supernaturally compelled!) to follow any order given to them by their patron(s). Disobedience, disrespect, or abuse of power may be met with punishment. What the punishment entails depends upon the nature and the severity of the infraction. It could be anything from the revocation of the privileges, to public service, or even to time spent locked away in the dungeons. Said punishment, of course, is at the discretion of the patron(s) they answer to and their own personal preference in doing so. Also, in the same vein as team patrons, completing tasks and keeping their patron powered can allow them to modify and personalize their own private rooms.

As the Cats are connected to who controls the realm, their primary on-going duties are: to put a stop to PvP outside of the games if they occur, and to assist people to games if they want to attend but are hampered by injury or status effect. Completing these duties and more (quests, minigames) can earn them a memory shard back. See our Cat memory request post!

The Cats' role in games vary, depending on the gamerunner and the mechanics of game being run. Sometimes Cats will simply play as their own team, together. Otherwise, Cats can be spread out to help different teams (OOCly, something occasionally used if a team only has one or two members signed up) and awarded memories individually if the team they are paired with wins.

Sometimes, Cats will be a mechanic of a game itself, upon IC request, though some Echoes may not ICly ask for permission to stick them somewhere (always can be opted-out of OOCly). If a Cat is aiding an Echo in any way for a game, there will be consequences for attempted cheating or sabotage, which will be left up to the gamerunning Echo's discretion.

No two of these examples will ever happen together in a single game. Meaning that a game structured to use Cats as a mechanic for example, will not have sign ups for other Cats to play as a team. And a game where Cats are playing together as a team will not have any Cats separated to join the other teams.


PENDANTS
Upon arrival, all Cats will find a pendant bearing a small, golden gemstone in their rooms. This pendant grants them one of the following seven special abilities.

Heal: Only applies to out-of-game injuries. Allows the Cats to heal any minor injuries that characters obtain, or slow bleeding enough to get a quest for larger ones.
Time: Slow, Haste, and Stop! Wears off after anywhere between thirty seconds and five minutes.
Space: Mid-range teleportation. Only one person (themselves or another) can be moved at any one time. The Cat doesn't have to be able to see the area they’re teleporting to, but they do have to be able to picture it clearly.
Paralysis: Paralysis lasts between thirty seconds and five minutes, and can affect anything from individual limbs or digits to the whole body. Organs cannot be paralyzed.
Sleep: Can knock the target into a light doze, or render them so unconscious a foghorn wouldn't wake them. Can theoretically last for up to two hours.
Shield: Shields can last up to ten minutes. The larger and stronger they are, the less time they'll last.
MP Drain: Pulls the plug on the target's own magical reserves. Each cast can deplete a maximum of 50%, and takes about twenty seconds.

Cats can only use one spell at a time, but can swap between the different abilities by concentrating hard for at least one IC minute. If something happens to break that concentration, the swap will fail. There is a limit of ten casts per day. The tenth cast will be exhausting, and trying to exceed this limit will both fail and result in the Cat knocking themselves out. Switching to a new power won't cost anything, but it also won't grant them additional casts.

All Cats have the same level of power with regards to this magic, regardless of their canon. The strength/duration of the spell is completely reliant on how much energy and focus the user puts into it, and proficiency comes with practice.


QUESTS
Offering characters quests is something that the Cats can do to win back a single memory shard for themselves. Please keep in mind that Cats are limited to offering quests for small items only.

What counts as small? More mundane things, and only items that do not possess any magical ability. In terms of weapons, a small dagger would be fine whereas a larger sword would need an Echo quest. In terms of pets, a small kitten could be quested for, but not a Pokemon.

Cats can also get a character items from their home. Please see the quest guidelines & requests for more information, and if you'd like to either pick up someone's request or offer your own!

There is a small room around the size of a supply closet, tucked away between the bathroom and the kitchen in the Cat dormitory. Only the Queen, the Princess, and the Cats themselves may enter; any others will find themselves being repelled by a forcefield. This room grants Cats very limited Echo-like abilities. Once a quest has been completed, Cats use this room to help them "pull" the prizes into existence. This can only happen after the completion of the quest! Any attempts to prematurely give out prizes will be met with... absolutely nothing happening; a quest being too small for the intended prize will also be met with a resounding nothing.


MINIGAMES
Cats may hold small-scale "games" that award items as prizes!

As Cats do not have their own realms like Echoes, they may host minigames themselves somewhere in Kyriakos! They can find supplies for this inside a closet in the Cat dormitory, whether these supplies are a circus tent or fifty human cannons. After the mini game, all supplies must be returned - any that aren't will fade away after a few minutes.

It's up to the Cat's discretion how to judge winner(s) for their mini games, as well as how many prizes they wish to offer. Please keep in mind that as these are minigames, there should be a sense of competition to them, so prizes should be limited!

Cat players can craft their own small games if they have an idea, or simply run IC versions of games a player can link online. For example, a Cat can run a Flappy Bird minigame, so all the runner has to do is link the flash game and explain the rules, top three scores will win a prize, turn-in a screenshot of your score by a certain time. ICly, Flappy Bird can be set up by a Cat borrowing computers from the supply closet to play it that way, or even make it a realty by setting up an obstacle course of pipes and requiring players to jump through them. The end result will still be the same, so as a minigame runner, you can get creative with how you want to present one.

Finally, minigames do not need to be claimed nor need mod permission to be run. Cats may host a minigame on any game-free day. There aren't any strict rules for spacing, just try to not crowd things if it can be avoided.


AN IC GUIDE
There is a large, prominent poster on one of the Common Room Walls. It reads:
Your primary duty is to uphold the system that allows the reconstruction of souls and worlds. As such, you shall have flexibility in your judgment, however the rules listed here shall be treated as immutable and must be obeyed;

First, acts of violence perpetrated outside of competitions, defined as those events held in an Echo’s realm that give all a fair chance to regain a fragment of themself or an item of varying importance, are to be stopped immediately. You have been granted a power in the pendant you wear that shall allow you greater ability to handle such situations.

Second, you are to offer ‘quests’ as needed. When a member of a team other than Cats has need of a small or mundane item, you may assign them a task, the difficulty of the task being proportionate to the item’s complexity. Upon presenting you proof of their completion, you may grant them the item they requested. To acquire the item to grant it unto them, simply enter the storage room in your dormitory and ask for it aloud. However, granting them the item in advance of the quest is strictly forbidden. Upon the quest’s completion, you will be granted one shard of yourself.

Third, if a competition is being run by an Echo that offers the option, you may sign up to compete as well. In that case, when a team has fewer members than others, you will be assigned to assist that team. For that competition, you will be considered part of the team you are assisting before you are of the Cats, and ergo, can attack other Cats. Should a team one of you is on win, the member of Cats on that team shall regain a shard of their self like the others. However, those on teams that lose shall regain nothing.

Fourth, barring the above rules, Cats are vassals to the will of the Queen and Princess, and should obey explicit orders. In the case of contradicting orders, the Queen’s take priority. Should you be given orders that contradict any of the above rules, this list may be considered standing orders that take priority over all later ones.

Finally, breaking any of the above rules, or abusing the power you have been given, will be met with punishment, the severity of the punishment matching the severity of the crime. However, you may ignore the Princess’s more frivolous orders without consequence.
Tacked next to the poster is this.